The team behind VUEngine Studio, a software engine designed for crafting Virtual Boy games, has recently launched version 0.6.0. This update boasts a revamped sound player and incorporates optimization techniques that have led to impressive homebrew titles for the platform. Alongside the software update, the development team has also refreshed their website and provided a comprehensive tutorial. Further details can be found in their public Patreon post, and supporting the team is encouraged to fuel continued development:
Main (public) post: https://www.patreon.com/posts/at-last-tutorial-121722473
Tutorial: https://www.vuengine.dev/documentation/tutorial/introduction/
Many believe that the quality of today’s Virtual Boy homebrew creations rivals or exceeds that of the original commercial games. Titles like Elevated Speed, Formula V, Virtual War Zone, and the Capitán Sevilla demo showcase a level of polish that blurs the line between homebrew and professional development, largely thanks to tools like the VUEngine.
This video offers valuable insights into the hardware and software landscape of the Virtual Boy homebrew scene: